C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm
Publisher: Addison-Wesley Professional
Introduction No introduction to patterns is complete The Design Patterns book, commonly referred to as the Gang of Four because of the four authors, is the baseline must-have book in this space. More than a decade ago by Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides known as the Gang of Four (GoF) published their seminal book "Design Patterns: Elements of Reusable Object-Oriented Software". Note: This is part of an ongoing series introducing patterns at the Tampa C# Meetup. Design Patterns - Factory Method PatternA simple example of the Factory Method, design pattern in C#From Sketch to Oil PaintingPeople only remember the oil paintings, not the sketches. I'd recommend the GoF Design patterns : elements of reusable object-oriented software over the Head First Design Patterns book in this case, I think it simply had more information. In this article their twenty-three design patterns are described with links to UML of the twenty-three design patterns described by the Gang of Four. A book about technology - it's a book about data and design and patterns. The Gang of Four are the four authors of the book, "Design Patterns: Elements of Reusable Object-Oriented Software". However, I find myself using the Head First Design graphical depictions of the patterns. It's the database developer's equivalent of the famous GoF (“Gang of Four”) design patterns book, Design Patterns: Elements of Reusable Object-Oriented Software. Each pattern description includes a link to a more detailed article describing the design pattern and including a UML diagram, template source code and a real-world example programmed using C#.